MAKING GREAT GAMES TOGETHER

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Innovecs is a digital transformation tech company with powerful expertise in game development.

Implementation of leg turning animation

At this stage, the NPS stupidly rotates around its axis, it is not critical when playing the animation of running or walking, but in a standing position it is no good. Tried to implement a procedural animation, but nothing worked, when tracking dynamic objects, it does not work at all. There is also an idea to add static animations (right-left rotation) with adjustable timeline position and playback speed, but that's just an idea. In general, I need at least some ideas and information on this issue. Innovecs is a digital transformation tech company with powerful expertise in game development. I always learn something new and useful for me from their articles here

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