Jul
Why am I in here? Ah-haha, so that Temple Knight really was a spy. If we keep him here? Are you crazy? Glouphrie doesn't need a person here, he could learn too much. What should we do with him? We have to kill him. We could study that strange armor he is wearing. (Note: Assuming you were smart enough to attract armor). GUARDS! Please get rid of the....creature. As you desire.
You have to fight the three guards in the same moment. There will be one safespot within the room, where you can get rid of the meleer. The mage and the ranger's strikes are dead true, and will hit you up to 18. Once you eliminate these, try to leave the room, and you will come across a 6X6 mystery, with a eight minute timer. If you can not complete the mystery in eight minutes, then the square's will rearrange, and you'll need to begin all over again. Once finished, it is going to show a picture of what you assume to be Glouphrie.
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